mirror of
https://github.com/Instagram/IGListKit
synced 2026-04-21 21:47:34 +00:00
Summary: This was a killswitch to be safe, so lets clean it up. Differential Revision: D67072925 fbshipit-source-id: ac54972030e7d53e7abd95025e45773aa3c5efc6
185 lines
8.9 KiB
Text
185 lines
8.9 KiB
Text
/*
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* Copyright (c) Meta Platforms, Inc. and affiliates.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*/
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#import "IGListBatchUpdateData.h"
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#import <unordered_map>
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#if !__has_include(<IGListDiffKit/IGListDiffKit.h>)
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#import "IGListAssert.h"
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#else
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#import <IGListDiffKit/IGListAssert.h>
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#endif
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#import "IGListCompatibility.h"
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// Plucks the given move from available moves and turns it into a delete + insert
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static void convertMoveToDeleteAndInsert(NSMutableSet<IGListMoveIndex *> *moves,
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IGListMoveIndex *move,
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NSMutableIndexSet *deletes,
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NSMutableIndexSet *inserts) {
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[moves removeObject:move];
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// add a delete and insert respecting the move's from and to sections
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// delete + insert will result in reloading the entire section
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[deletes addIndex:move.from];
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[inserts addIndex:move.to];
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}
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@implementation IGListBatchUpdateData
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// Converts all section moves that have index path operations into a section delete + insert.
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+ (void)_cleanIndexPathsWithMap:(const std::unordered_map<NSInteger, IGListMoveIndex*> &)map
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moves:(NSMutableSet<IGListMoveIndex *> *)moves
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indexPaths:(NSMutableArray<NSIndexPath *> *)indexPaths
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deletes:(NSMutableIndexSet *)deletes
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inserts:(NSMutableIndexSet *)inserts {
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if (indexPaths.count == 0) {
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return;
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}
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for (NSInteger i = indexPaths.count - 1; i >= 0; i--) {
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NSIndexPath *path = indexPaths[i];
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const auto it = map.find(path.section);
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if (it != map.end() && it->second != nil) {
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[indexPaths removeObjectAtIndex:i];
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convertMoveToDeleteAndInsert(moves, it->second, deletes, inserts);
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}
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}
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}
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/**
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Converts all section moves that are also reloaded, or have index path inserts, deletes, or reloads into a section
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delete + insert in order to avoid UICollectionView heap corruptions, exceptions, and animation/snapshot bugs.
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*/
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- (instancetype)initWithInsertSections:(nonnull NSIndexSet *)insertSections
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deleteSections:(nonnull NSIndexSet *)deleteSections
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moveSections:(nonnull NSSet<IGListMoveIndex *> *)moveSections
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insertIndexPaths:(nonnull NSArray<NSIndexPath *> *)insertIndexPaths
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deleteIndexPaths:(nonnull NSArray<NSIndexPath *> *)deleteIndexPaths
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updateIndexPaths:(nonnull NSArray<NSIndexPath *> *)updateIndexPaths
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moveIndexPaths:(nonnull NSArray<IGListMoveIndexPath *> *)moveIndexPaths {
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IGParameterAssert(insertSections != nil);
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IGParameterAssert(deleteSections != nil);
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IGParameterAssert(moveSections != nil);
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IGParameterAssert(insertIndexPaths != nil);
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IGParameterAssert(deleteIndexPaths != nil);
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IGParameterAssert(updateIndexPaths != nil);
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IGParameterAssert(moveIndexPaths != nil);
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if (self = [super init]) {
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NSMutableSet<IGListMoveIndex *> *mMoveSections = [moveSections mutableCopy];
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NSMutableIndexSet *mDeleteSections = [deleteSections mutableCopy];
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NSMutableIndexSet *mInsertSections = [insertSections mutableCopy];
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NSMutableSet<IGListMoveIndexPath *> *mMoveIndexPaths = [moveIndexPaths mutableCopy];
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// these collections should NEVER be mutated during cleanup passes, otherwise sections that have multiple item
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// changes (e.g. a moved section that has a delete + reload on different index paths w/in the section) will only
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// convert one of the item changes into a section delete+insert. this will fail hard and be VERY difficult to
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// debug
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const NSInteger moveCount = [moveSections count];
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std::unordered_map<NSInteger, IGListMoveIndex*> fromMap(MAX(moveCount, 1));
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std::unordered_map<NSInteger, IGListMoveIndex*> toMap(MAX(moveCount, 1));
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for (IGListMoveIndex *move in moveSections) {
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const NSInteger from = move.from;
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const NSInteger to = move.to;
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// if the move is already deleted or inserted, discard it because count-changing operations must match
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// with data source changes
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if ([deleteSections containsIndex:from] || [insertSections containsIndex:to]) {
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[mMoveSections removeObject:move];
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} else {
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fromMap[from] = move;
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toMap[to] = move;
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}
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}
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NSMutableArray<NSIndexPath *> *mDeleteIndexPaths;
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NSMutableArray<NSIndexPath *> *mInsertIndexPaths;
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// Avoid a flaky UICollectionView bug when deleting from the same index path twice
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// exposes a possible data source inconsistency issue
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NSMutableDictionary<NSIndexPath *, NSNumber *> *const deleteCounts = [NSMutableDictionary new];
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// If we need to remove a duplicate delete, we also need to remove an insert to balance the count.
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// Lets build the delete counts for each index, which we can use to skip corresponding inserts.
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for (NSIndexPath *deleteIndexPath in deleteIndexPaths) {
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const NSInteger deleteCount = deleteCounts[deleteIndexPath].integerValue;
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deleteCounts[deleteIndexPath] = @(deleteCount + 1);
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}
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// Skip inserts that have an associated skipped delete
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NSMutableArray<NSIndexPath *> *const trimmedInsertIndexPath = [NSMutableArray new];
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for (NSIndexPath *insertIndexPath in insertIndexPaths) {
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const NSInteger deleteCount = deleteCounts[insertIndexPath].integerValue;
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if (deleteCount > 1) {
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// Skip!
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deleteCounts[insertIndexPath] = @(deleteCount - 1);
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} else {
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[trimmedInsertIndexPath addObject:insertIndexPath];
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}
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}
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mDeleteIndexPaths = [[deleteCounts allKeys] mutableCopy];
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mInsertIndexPaths = trimmedInsertIndexPath;
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// avoids a bug where a cell is animated twice and one of the snapshot cells is never removed from the hierarchy
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[IGListBatchUpdateData _cleanIndexPathsWithMap:fromMap moves:mMoveSections indexPaths:mDeleteIndexPaths deletes:mDeleteSections inserts:mInsertSections];
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// prevents a bug where UICollectionView corrupts the heap memory when inserting into a section that is moved
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[IGListBatchUpdateData _cleanIndexPathsWithMap:toMap moves:mMoveSections indexPaths:mInsertIndexPaths deletes:mDeleteSections inserts:mInsertSections];
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for (IGListMoveIndexPath *move in moveIndexPaths) {
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// if the section w/ an index path move is deleted, just drop the move
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if ([deleteSections containsIndex:move.from.section]) {
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[mMoveIndexPaths removeObject:move];
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}
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// if a move is inside a section that is moved, convert the section move to a delete+insert
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const auto it = fromMap.find(move.from.section);
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if (it != fromMap.end() && it->second != nil) {
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IGListMoveIndex *sectionMove = it->second;
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[mMoveIndexPaths removeObject:move];
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[mMoveSections removeObject:sectionMove];
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[mDeleteSections addIndex:sectionMove.from];
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[mInsertSections addIndex:sectionMove.to];
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}
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}
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_deleteSections = [mDeleteSections copy];
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_insertSections = [mInsertSections copy];
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_moveSections = [mMoveSections copy];
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_deleteIndexPaths = [mDeleteIndexPaths copy];
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_insertIndexPaths = [mInsertIndexPaths copy];
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_updateIndexPaths = [updateIndexPaths copy];
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_moveIndexPaths = [mMoveIndexPaths copy];
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}
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return self;
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}
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- (BOOL)isEqual:(id)object {
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if (object == self) {
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return YES;
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}
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if ([object isKindOfClass:[IGListBatchUpdateData class]]) {
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return ([self.insertSections isEqual:[object insertSections]]
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&& [self.deleteSections isEqual:[object deleteSections]]
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&& [self.moveSections isEqual:[object moveSections]]
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&& [self.insertIndexPaths isEqual:[object insertIndexPaths]]
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&& [self.deleteIndexPaths isEqual:[object deleteIndexPaths]]
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&& [self.updateIndexPaths isEqual:[object updateIndexPaths]]
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&& [self.moveIndexPaths isEqual:[object moveIndexPaths]]);
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}
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return NO;
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}
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- (NSString *)description {
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return [NSString stringWithFormat:@"<%@ %p; deleteSections: %lu; insertSections: %lu; moveSections: %lu; deleteIndexPaths: %lu; insertIndexPaths: %lu; updateIndexPaths: %lu>",
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NSStringFromClass(self.class), self, (unsigned long)self.deleteSections.count, (unsigned long)self.insertSections.count, (unsigned long)self.moveSections.count,
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(unsigned long)self.deleteIndexPaths.count, (unsigned long)self.insertIndexPaths.count, (unsigned long)self.updateIndexPaths.count];
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}
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@end
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