IGListKit/Examples/Examples-iOS/IGListKitExamples/ViewControllers/LoadMoreViewController.swift
Bas Broek ea5a4cc00f Init without working range size
Summary:
Issue fixed: #414

- [x] All tests pass. Demo project builds and runs.
- [ ] I added tests, an experiment, or detailed why my change isn't tested.
- [x] I added an entry to the `CHANGELOG.md` for any breaking changes, enhancements, or bug fixes.
- [x] I have reviewed the [contributing guide](https://github.com/Instagram/IGListKit/blob/master/.github/CONTRIBUTING.md)

What should we do with testing? I changed all the occurrences of the old initializer with the new one, so I think this is good to go?
Closes https://github.com/Instagram/IGListKit/pull/686

Differential Revision: D4931986

Pulled By: jessesquires

fbshipit-source-id: d6f0ac6578c11f8ef37ec0e385bc110e3abd7c91
2017-04-21 14:30:46 -07:00

84 lines
3 KiB
Swift

/**
Copyright (c) 2016-present, Facebook, Inc. All rights reserved.
The examples provided by Facebook are for non-commercial testing and evaluation
purposes only. Facebook reserves all rights not expressly granted.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
FACEBOOK BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
import UIKit
import IGListKit
final class LoadMoreViewController: UIViewController, IGListAdapterDataSource, UIScrollViewDelegate {
lazy var adapter: IGListAdapter = {
return IGListAdapter(updater: IGListAdapterUpdater(), viewController: self)
}()
let collectionView = UICollectionView(frame: .zero, collectionViewLayout: UICollectionViewFlowLayout())
lazy var items = Array(0...20)
var loading = false
let spinToken = "spinner"
override func viewDidLoad() {
super.viewDidLoad()
view.addSubview(collectionView)
adapter.collectionView = collectionView
adapter.dataSource = self
adapter.scrollViewDelegate = self
}
override func viewDidLayoutSubviews() {
super.viewDidLayoutSubviews()
collectionView.frame = view.bounds
}
//MARK: IGListAdapterDataSource
func objects(for listAdapter: IGListAdapter) -> [IGListDiffable] {
var objects = items as [IGListDiffable]
if loading {
objects.append(spinToken as IGListDiffable)
}
return objects
}
func listAdapter(_ listAdapter: IGListAdapter, sectionControllerFor object: Any) -> IGListSectionController {
if let obj = object as? String, obj == spinToken {
return spinnerSectionController()
} else {
return LabelSectionController()
}
}
func emptyView(for listAdapter: IGListAdapter) -> UIView? { return nil }
//MARK: UIScrollViewDelegate
func scrollViewWillEndDragging(_ scrollView: UIScrollView, withVelocity velocity: CGPoint, targetContentOffset: UnsafeMutablePointer<CGPoint>) {
let distance = scrollView.contentSize.height - (targetContentOffset.pointee.y + scrollView.bounds.height)
if !loading && distance < 200 {
loading = true
adapter.performUpdates(animated: true, completion: nil)
DispatchQueue.global(qos: .default).async {
// fake background loading task
sleep(2)
DispatchQueue.main.async {
self.loading = false
let itemCount = self.items.count
self.items.append(contentsOf: Array(itemCount..<itemCount + 5))
self.adapter.performUpdates(animated: true, completion: nil)
}
}
}
}
}