IGListKit/Source/Common/IGListBatchUpdateData.mm
Sho Ikeda 9315299fbc Minimum fixes for Xcode 9.3 build errors
Summary:
Issue fixed: #1141

This is a set of minimum fixes for Xcode 9.3 rather than #1142. Much smaller diffs 😃

The changes here were done by Xcode's FixIt. See also https://developer.apple.com/library/content/documentation/Cocoa/Conceptual/Strings/Articles/formatSpecifiers.html#//apple_ref/doc/uid/TP40004265-SW5.

> Platform Dependencies
>
> OS X uses several data types—NSInteger, NSUInteger,CGFloat, and CFIndex—to provide a consistent means of representing values in 32- and 64-bit environments. In a 32-bit environment, NSInteger and NSUInteger are defined as int and unsigned int, respectively. In 64-bit environments, NSInteger and NSUInteger are defined as long and unsigned long, respectively. To avoid the need to use different printf-style type specifiers depending on the platform, you can use the specifiers shown in Table 3. Note that in some cases you may have to cast the value.

- [x] All tests pass. Demo project builds and runs.
- [x] I added tests, an experiment, or detailed why my change isn't tested.
- [x] I added an entry to the `CHANGELOG.md` for any breaking changes, enhancements, or bug fixes.
- [x] I have reviewed the [contributing guide](https://github.com/Instagram/IGListKit/blob/master/.github/CONTRIBUTING.md)
Closes https://github.com/Instagram/IGListKit/pull/1143

Differential Revision: D7551617

Pulled By: rnystrom

fbshipit-source-id: b27ebe2b1a1c93ebfd1218dc38b7621fefee2e6b
2018-04-09 08:37:18 -07:00

136 lines
6.8 KiB
Text

/**
* Copyright (c) 2016-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*/
#import "IGListBatchUpdateData.h"
#import <IGListKit/IGListCompatibility.h>
#import <unordered_map>
#import <IGListKit/IGListAssert.h>
// Plucks the given move from available moves and turns it into a delete + insert
static void convertMoveToDeleteAndInsert(NSMutableSet<IGListMoveIndex *> *moves,
IGListMoveIndex *move,
NSMutableIndexSet *deletes,
NSMutableIndexSet *inserts) {
[moves removeObject:move];
// add a delete and insert respecting the move's from and to sections
// delete + insert will result in reloading the entire section
[deletes addIndex:move.from];
[inserts addIndex:move.to];
}
@implementation IGListBatchUpdateData
// Converts all section moves that have index path operations into a section delete + insert.
+ (void)_cleanIndexPathsWithMap:(const std::unordered_map<NSInteger, IGListMoveIndex*> &)map
moves:(NSMutableSet<IGListMoveIndex *> *)moves
indexPaths:(NSMutableArray<NSIndexPath *> *)indexPaths
deletes:(NSMutableIndexSet *)deletes
inserts:(NSMutableIndexSet *)inserts {
for (NSInteger i = indexPaths.count - 1; i >= 0; i--) {
NSIndexPath *path = indexPaths[i];
const auto it = map.find(path.section);
if (it != map.end() && it->second != nil) {
[indexPaths removeObjectAtIndex:i];
convertMoveToDeleteAndInsert(moves, it->second, deletes, inserts);
}
}
}
/**
Converts all section moves that are also reloaded, or have index path inserts, deletes, or reloads into a section
delete + insert in order to avoid UICollectionView heap corruptions, exceptions, and animation/snapshot bugs.
*/
- (instancetype)initWithInsertSections:(NSIndexSet *)insertSections
deleteSections:(NSIndexSet *)deleteSections
moveSections:(NSSet<IGListMoveIndex *> *)moveSections
insertIndexPaths:(NSArray<NSIndexPath *> *)insertIndexPaths
deleteIndexPaths:(NSArray<NSIndexPath *> *)deleteIndexPaths
moveIndexPaths:(NSArray<IGListMoveIndexPath *> *)moveIndexPaths {
IGParameterAssert(insertSections != nil);
IGParameterAssert(deleteSections != nil);
IGParameterAssert(moveSections != nil);
IGParameterAssert(insertIndexPaths != nil);
IGParameterAssert(deleteIndexPaths != nil);
IGParameterAssert(moveIndexPaths != nil);
if (self = [super init]) {
NSMutableSet<IGListMoveIndex *> *mMoveSections = [moveSections mutableCopy];
NSMutableIndexSet *mDeleteSections = [deleteSections mutableCopy];
NSMutableIndexSet *mInsertSections = [insertSections mutableCopy];
NSMutableSet<IGListMoveIndexPath *> *mMoveIndexPaths = [moveIndexPaths mutableCopy];
// these collections should NEVER be mutated during cleanup passes, otherwise sections that have multiple item
// changes (e.g. a moved section that has a delete + reload on different index paths w/in the section) will only
// convert one of the item changes into a section delete+insert. this will fail hard and be VERY difficult to
// debug
const NSInteger moveCount = [moveSections count];
std::unordered_map<NSInteger, IGListMoveIndex*> fromMap(moveCount);
std::unordered_map<NSInteger, IGListMoveIndex*> toMap(moveCount);
for (IGListMoveIndex *move in moveSections) {
const NSInteger from = move.from;
const NSInteger to = move.to;
// if the move is already deleted or inserted, discard it because count-changing operations must match
// with data source changes
if ([deleteSections containsIndex:from] || [insertSections containsIndex:to]) {
[mMoveSections removeObject:move];
} else {
fromMap[from] = move;
toMap[to] = move;
}
}
NSMutableArray<NSIndexPath *> *mInsertIndexPaths = [insertIndexPaths mutableCopy];
// avoid a flaky UICollectionView bug when deleting from the same index path twice
// exposes a possible data source inconsistency issue
NSMutableArray<NSIndexPath *> *mDeleteIndexPaths = [[[NSSet setWithArray:deleteIndexPaths] allObjects] mutableCopy];
// avoids a bug where a cell is animated twice and one of the snapshot cells is never removed from the hierarchy
[IGListBatchUpdateData _cleanIndexPathsWithMap:fromMap moves:mMoveSections indexPaths:mDeleteIndexPaths deletes:mDeleteSections inserts:mInsertSections];
// prevents a bug where UICollectionView corrupts the heap memory when inserting into a section that is moved
[IGListBatchUpdateData _cleanIndexPathsWithMap:toMap moves:mMoveSections indexPaths:mInsertIndexPaths deletes:mDeleteSections inserts:mInsertSections];
for (IGListMoveIndexPath *move in moveIndexPaths) {
// if the section w/ an index path move is deleted, just drop the move
if ([deleteSections containsIndex:move.from.section]) {
[mMoveIndexPaths removeObject:move];
}
// if a move is inside a section that is moved, convert the section move to a delete+insert
const auto it = fromMap.find(move.from.section);
if (it != fromMap.end() && it->second != nil) {
IGListMoveIndex *sectionMove = it->second;
[mMoveIndexPaths removeObject:move];
[mMoveSections removeObject:sectionMove];
[mDeleteSections addIndex:sectionMove.from];
[mInsertSections addIndex:sectionMove.to];
}
}
_deleteSections = [mDeleteSections copy];
_insertSections = [mInsertSections copy];
_moveSections = [mMoveSections copy];
_deleteIndexPaths = [mDeleteIndexPaths copy];
_insertIndexPaths = [mInsertIndexPaths copy];
_moveIndexPaths = [mMoveIndexPaths copy];
}
return self;
}
- (NSString *)description {
return [NSString stringWithFormat:@"<%@ %p; deleteSections: %lu; insertSections: %lu; moveSections: %lu; deleteIndexPaths: %lu; insertIndexPaths: %lu;>",
NSStringFromClass(self.class), self, (unsigned long)self.deleteSections.count, (unsigned long)self.insertSections.count, (unsigned long)self.moveSections.count,
(unsigned long)self.deleteIndexPaths.count, (unsigned long)self.insertIndexPaths.count];
}
@end