mirror of
https://github.com/Instagram/IGListKit
synced 2026-05-18 14:58:34 +00:00
Summary: Issue fixed: #752 - [x] All tests pass. Demo project builds and runs. - [x] I added tests, an experiment, or detailed why my change isn't tested. - [x] I added an entry to the `CHANGELOG.md` for any breaking changes, enhancements, or bug fixes. - [x] I have reviewed the [contributing guide](https://github.com/Instagram/IGListKit/blob/master/.github/CONTRIBUTING.md) This PR generalizes the layout logic in `IGListCollectionViewLayout.mm` to handle horizontally scrolling layouts, mainly by generalizing references to `width`, `height`, `x` and `y` to take scrolling direction into account. This changes the signature of `IGListCollectionViewLayout.init` as well as the names of a few properties, so it would be a breaking change. I added a couple of unit tests specifically for horizontal layouts -- but held off from adding a horizontal version of *every* unit test for this class, as it would basically double the number of tests. But if you want that, just let me know and I'm happy to do it. Also let me know if you want me to add a demo VC to the Examples project that uses this new horizontal flow layout -- I have some demo code handy (I used it for testing), but didn't want to clutter up the PR if you didn't want/need it. Closes https://github.com/Instagram/IGListKit/pull/857 Reviewed By: ryanolsonk Differential Revision: D5547266 Pulled By: rnystrom fbshipit-source-id: 6094c45069fc265273d0f95c296fa78e47470384
553 lines
24 KiB
Text
553 lines
24 KiB
Text
/**
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* Copyright (c) 2016-present, Facebook, Inc.
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* All rights reserved.
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*
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* This source code is licensed under the BSD-style license found in the
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* LICENSE file in the root directory of this source tree. An additional grant
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* of patent rights can be found in the PATENTS file in the same directory.
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*/
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#import "IGListCollectionViewLayout.h"
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#import "IGListCollectionViewLayoutInternal.h"
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#import <vector>
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#import <IGListKit/IGListAssert.h>
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static CGFloat UIEdgeInsetsLeadingInsetInDirection(UIEdgeInsets insets, UICollectionViewScrollDirection direction) {
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switch (direction) {
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case UICollectionViewScrollDirectionVertical: return insets.top;
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case UICollectionViewScrollDirectionHorizontal: return insets.left;
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}
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}
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static CGFloat UIEdgeInsetsTrailingInsetInDirection(UIEdgeInsets insets, UICollectionViewScrollDirection direction) {
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switch (direction) {
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case UICollectionViewScrollDirectionVertical: return insets.bottom;
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case UICollectionViewScrollDirectionHorizontal: return insets.right;
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}
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}
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static CGFloat CGPointGetCoordinateInDirection(CGPoint point, UICollectionViewScrollDirection direction) {
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switch (direction) {
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case UICollectionViewScrollDirectionVertical: return point.y;
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case UICollectionViewScrollDirectionHorizontal: return point.x;
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}
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}
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static CGFloat CGRectGetLengthInDirection(CGRect rect, UICollectionViewScrollDirection direction) {
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switch (direction) {
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case UICollectionViewScrollDirectionVertical: return rect.size.height;
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case UICollectionViewScrollDirectionHorizontal: return rect.size.width;
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}
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}
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static CGFloat CGRectGetMaxInDirection(CGRect rect, UICollectionViewScrollDirection direction) {
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switch (direction) {
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case UICollectionViewScrollDirectionVertical: return CGRectGetMaxY(rect);
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case UICollectionViewScrollDirectionHorizontal: return CGRectGetMaxX(rect);
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}
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}
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static CGFloat CGRectGetMinInDirection(CGRect rect, UICollectionViewScrollDirection direction) {
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switch (direction) {
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case UICollectionViewScrollDirectionVertical: return CGRectGetMinY(rect);
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case UICollectionViewScrollDirectionHorizontal: return CGRectGetMinX(rect);
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}
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}
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static CGFloat CGSizeGetLengthInDirection(CGSize size, UICollectionViewScrollDirection direction) {
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switch (direction) {
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case UICollectionViewScrollDirectionVertical: return size.height;
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case UICollectionViewScrollDirectionHorizontal: return size.width;
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}
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}
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static NSIndexPath *headerIndexPathForSection(NSInteger section) {
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return [NSIndexPath indexPathForItem:0 inSection:section];
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}
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struct IGListSectionEntry {
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/**
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Represents the minimum-bounding box of every element in the section. This includes all item frames as well as the
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header bounds. It is made simply by unioning all item and header frames. Use this to find section intersections
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to build layout attributes given a rect.
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*/
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CGRect bounds;
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// The insets for the section. Used to find total content size of the section.
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UIEdgeInsets insets;
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// The RESTING frame of the header view (e.g. when the header is not sticking to the top of the scroll view).
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CGRect headerBounds;
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// An array of frames for each cell in the section.
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std::vector<CGRect> itemBounds;
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// Returns YES when the section has visible content (header and/or items).
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BOOL isValid() {
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return !CGSizeEqualToSize(bounds.size, CGSizeZero);
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}
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};
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// Each section has a base zIndex of section * maxZIndexPerSection;
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// section header adds (maxZIndexPerSection - 1) to the base zIndex;
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// other cells adds (item) to the base zIndex.
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// This allows us to present tooltips that can grow from the cell to its top.
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static void adjustZIndexForAttributes(UICollectionViewLayoutAttributes *attributes) {
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const NSInteger maxZIndexPerSection = 1000;
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const NSInteger baseZIndex = attributes.indexPath.section * maxZIndexPerSection;
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switch (attributes.representedElementCategory) {
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case UICollectionElementCategoryCell:
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attributes.zIndex = baseZIndex + attributes.indexPath.item;
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break;
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case UICollectionElementCategorySupplementaryView:
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IGAssert([attributes.representedElementKind isEqualToString:UICollectionElementKindSectionHeader],
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@"Only support for element kind header, not %@", attributes.representedElementKind);
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attributes.zIndex = baseZIndex + maxZIndexPerSection - 1;
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break;
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case UICollectionElementCategoryDecorationView:
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attributes.zIndex = baseZIndex - 1;
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break;
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}
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}
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@interface IGListCollectionViewLayoutInvalidationContext : UICollectionViewLayoutInvalidationContext
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@property (nonatomic, assign) BOOL ig_invalidateSupplementaryAttributes;
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@property (nonatomic, assign) BOOL ig_invalidateAllAttributes;
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@end
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@implementation IGListCollectionViewLayoutInvalidationContext
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@end
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@interface IGListCollectionViewLayout ()
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@property (nonatomic, assign, readonly) BOOL stickyHeaders;
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@property (nonatomic, assign, readonly) CGFloat topContentInset;
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@property (nonatomic, assign, readonly) BOOL stretchToEdge;
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@end
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@implementation IGListCollectionViewLayout {
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std::vector<IGListSectionEntry> _sectionData;
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NSMutableDictionary<NSIndexPath *, UICollectionViewLayoutAttributes *> *_attributesCache;
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BOOL _cachedLayoutInvalid;
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/**
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The workflow for getting sticky headers working:
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1. Use a custom invalidation context to mark supplementary attributes invalid.
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2. Return YES from -shouldInvalidateLayoutForBoundsChange:
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3. In -invalidationContextForBoundsChange: mark supplementary attributes invalid on the custom context.
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4. Purge supplementary caches in -invalidateLayoutWithContext: if context says they are invalid
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5. Use cached attributes in -layoutAttributesForSupplementaryViewOfKind:atIndexPath: if they exist, else rebuild
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6. Make sure -layoutAttributesForElementsInRect: always uses the attributes returned from
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-layoutAttributesForSupplementaryViewOfKind:atIndexPath:.
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*/
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NSMutableDictionary<NSIndexPath *, UICollectionViewLayoutAttributes *> *_headerAttributesCache;
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}
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- (instancetype)initWithStickyHeaders:(BOOL)stickyHeaders
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topContentInset:(CGFloat)topContentInset
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stretchToEdge:(BOOL)stretchToEdge {
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return [self initWithStickyHeaders:stickyHeaders
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scrollDirection:UICollectionViewScrollDirectionVertical
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topContentInset:topContentInset
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stretchToEdge:stretchToEdge];
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}
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- (instancetype)initWithStickyHeaders:(BOOL)stickyHeaders
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scrollDirection:(UICollectionViewScrollDirection)scrollDirection
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topContentInset:(CGFloat)topContentInset
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stretchToEdge:(BOOL)stretchToEdge {
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if (self = [super init]) {
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_scrollDirection = scrollDirection;
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_stickyHeaders = stickyHeaders;
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_topContentInset = topContentInset;
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_stretchToEdge = stretchToEdge;
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_attributesCache = [NSMutableDictionary new];
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_headerAttributesCache = [NSMutableDictionary new];
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_cachedLayoutInvalid = YES;
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}
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return self;
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}
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- (instancetype)initWithCoder:(NSCoder *)aDecoder {
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return [self initWithStickyHeaders:NO topContentInset:0 stretchToEdge:NO];
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}
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#pragma mark - UICollectionViewLayout
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- (NSArray<UICollectionViewLayoutAttributes *> *)layoutAttributesForElementsInRect:(CGRect)rect {
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IGAssertMainThread();
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NSMutableArray *result = [NSMutableArray new];
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const NSRange range = [self rangeOfSectionsInRect:rect];
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if (range.location == NSNotFound) {
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return nil;
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}
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for (NSInteger section = range.location; section < NSMaxRange(range); section++) {
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const NSInteger itemCount = _sectionData[section].itemBounds.size();
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// do not add headers if there are no items
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if (itemCount > 0) {
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NSIndexPath *headerIndexPath = headerIndexPathForSection(section);
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UICollectionViewLayoutAttributes *attributes = [self layoutAttributesForSupplementaryViewOfKind:UICollectionElementKindSectionHeader
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atIndexPath:headerIndexPath];
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// do not add zero height headers or headers that are outside the rect
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const CGRect frame = attributes.frame;
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const CGRect intersection = CGRectIntersection(frame, rect);
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if (!CGRectIsEmpty(intersection)
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&& CGRectGetLengthInDirection(frame, self.scrollDirection) > 0.0) {
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[result addObject:attributes];
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}
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}
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// add all cells within the rect, return early if it starts iterating outside
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for (NSInteger item = 0; item < itemCount; item++) {
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NSIndexPath *indexPath = [NSIndexPath indexPathForItem:item inSection:section];
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UICollectionViewLayoutAttributes *attributes = [self layoutAttributesForItemAtIndexPath:indexPath];
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if (CGRectIntersectsRect(attributes.frame, rect)) {
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[result addObject:attributes];
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}
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}
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}
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return result;
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}
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- (UICollectionViewLayoutAttributes *)layoutAttributesForItemAtIndexPath:(NSIndexPath *)indexPath {
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IGAssertMainThread();
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IGParameterAssert(indexPath != nil);
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UICollectionViewLayoutAttributes *attributes = _attributesCache[indexPath];
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if (attributes != nil) {
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return attributes;
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}
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// avoid OOB errors
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const NSInteger section = indexPath.section;
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const NSInteger item = indexPath.item;
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if (section >= _sectionData.size()
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|| item >= _sectionData[section].itemBounds.size()) {
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return nil;
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}
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attributes = [UICollectionViewLayoutAttributes layoutAttributesForCellWithIndexPath:indexPath];
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attributes.frame = _sectionData[indexPath.section].itemBounds[indexPath.item];
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adjustZIndexForAttributes(attributes);
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_attributesCache[indexPath] = attributes;
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return attributes;
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}
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- (UICollectionViewLayoutAttributes *)layoutAttributesForSupplementaryViewOfKind:(NSString *)elementKind atIndexPath:(NSIndexPath *)indexPath {
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IGAssertMainThread();
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IGParameterAssert([elementKind isEqualToString:UICollectionElementKindSectionHeader]);
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IGParameterAssert(indexPath != nil);
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UICollectionViewLayoutAttributes *attributes = _headerAttributesCache[indexPath];
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if (attributes != nil) {
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return attributes;
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}
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// avoid OOB errors
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const NSInteger section = indexPath.section;
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if (section >= _sectionData.size()) {
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return nil;
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}
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UICollectionView *collectionView = self.collectionView;
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const IGListSectionEntry entry = _sectionData[section];
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const CGFloat minOffset = CGRectGetMinInDirection(entry.bounds, self.scrollDirection);
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CGRect frame = entry.headerBounds;
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if (self.stickyHeaders) {
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CGFloat offset = CGPointGetCoordinateInDirection(collectionView.contentOffset, self.scrollDirection) + self.topContentInset + self.stickyHeaderYOffset;
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if (section + 1 == _sectionData.size()) {
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offset = MAX(minOffset, offset);
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} else {
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const CGFloat maxOffset = CGRectGetMinInDirection(_sectionData[section + 1].bounds, self.scrollDirection) - CGRectGetLengthInDirection(frame, self.scrollDirection);
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offset = MIN(MAX(minOffset, offset), maxOffset);
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}
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switch (self.scrollDirection) {
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case UICollectionViewScrollDirectionVertical:
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frame.origin.y = offset;
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break;
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case UICollectionViewScrollDirectionHorizontal:
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frame.origin.x = offset;
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break;
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}
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}
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attributes = [UICollectionViewLayoutAttributes layoutAttributesForSupplementaryViewOfKind:elementKind withIndexPath:indexPath];
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attributes.frame = frame;
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adjustZIndexForAttributes(attributes);
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_headerAttributesCache[indexPath] = attributes;
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return attributes;
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}
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- (CGSize)collectionViewContentSize {
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IGAssertMainThread();
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const NSInteger sectionCount = _sectionData.size();
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if (sectionCount == 0) {
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return CGSizeZero;
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}
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const IGListSectionEntry section = _sectionData[sectionCount - 1];
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UICollectionView *collectionView = self.collectionView;
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const UIEdgeInsets contentInset = collectionView.contentInset;
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switch (self.scrollDirection) {
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case UICollectionViewScrollDirectionVertical: {
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const CGFloat height = CGRectGetMaxY(section.bounds) + section.insets.bottom;
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return CGSizeMake(CGRectGetWidth(collectionView.bounds) - contentInset.left - contentInset.right, height);
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}
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case UICollectionViewScrollDirectionHorizontal: {
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const CGFloat width = CGRectGetMaxX(section.bounds) + section.insets.right;
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return CGSizeMake(width, CGRectGetHeight(collectionView.bounds) - contentInset.top - contentInset.bottom);
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}
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}
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}
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- (void)invalidateLayoutWithContext:(IGListCollectionViewLayoutInvalidationContext *)context {
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BOOL hasInvalidatedItemIndexPaths = NO;
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if ([context respondsToSelector:@selector(invalidatedItemIndexPaths)]) {
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hasInvalidatedItemIndexPaths = [context invalidatedItemIndexPaths].count > 0;
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}
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if (hasInvalidatedItemIndexPaths
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|| [context invalidateEverything]
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|| [context invalidateDataSourceCounts]
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|| context.ig_invalidateAllAttributes) {
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_cachedLayoutInvalid = YES;
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}
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if (context.ig_invalidateSupplementaryAttributes) {
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[_headerAttributesCache removeAllObjects];
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}
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[super invalidateLayoutWithContext:context];
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}
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+ (Class)invalidationContextClass {
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return [IGListCollectionViewLayoutInvalidationContext class];
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}
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- (UICollectionViewLayoutInvalidationContext *)invalidationContextForBoundsChange:(CGRect)newBounds {
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const CGRect oldBounds = self.collectionView.bounds;
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IGListCollectionViewLayoutInvalidationContext *context =
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(IGListCollectionViewLayoutInvalidationContext *)[super invalidationContextForBoundsChange:newBounds];
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context.ig_invalidateSupplementaryAttributes = YES;
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if (!CGSizeEqualToSize(oldBounds.size, newBounds.size)) {
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context.ig_invalidateAllAttributes = YES;
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}
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return context;
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}
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- (BOOL)shouldInvalidateLayoutForBoundsChange:(CGRect)newBounds {
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const CGRect oldBounds = self.collectionView.bounds;
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// if the y origin has changed, only invalidate when using sticky headers
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if (CGRectGetMinInDirection(newBounds, self.scrollDirection) != CGRectGetMinInDirection(oldBounds, self.scrollDirection)) {
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return self.stickyHeaders;
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}
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// always invalidate for size changes
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return !CGSizeEqualToSize(oldBounds.size, newBounds.size);
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}
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- (void)prepareLayout {
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if (_cachedLayoutInvalid) {
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[self cacheLayout];
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}
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}
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#pragma mark - Public API
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- (void)setStickyHeaderYOffset:(CGFloat)stickyHeaderYOffset {
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IGAssertMainThread();
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if (_stickyHeaderYOffset != stickyHeaderYOffset) {
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_stickyHeaderYOffset = stickyHeaderYOffset;
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IGListCollectionViewLayoutInvalidationContext *invalidationContext = [IGListCollectionViewLayoutInvalidationContext new];
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invalidationContext.ig_invalidateSupplementaryAttributes = YES;
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[self invalidateLayoutWithContext:invalidationContext];
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}
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}
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#pragma mark - Private API
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- (void)cacheLayout {
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_cachedLayoutInvalid = NO;
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// purge attribute caches so they are rebuilt
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[_attributesCache removeAllObjects];
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[_headerAttributesCache removeAllObjects];
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UICollectionView *collectionView = self.collectionView;
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id<UICollectionViewDataSource> dataSource = collectionView.dataSource;
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id<UICollectionViewDelegateFlowLayout> delegate = (id<UICollectionViewDelegateFlowLayout>)collectionView.delegate;
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const NSInteger sectionCount = [dataSource numberOfSectionsInCollectionView:collectionView];
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const UIEdgeInsets contentInset = collectionView.contentInset;
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const CGRect contentInsetAdjustedCollectionViewBounds = UIEdgeInsetsInsetRect(collectionView.bounds, contentInset);
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auto sectionData = std::vector<IGListSectionEntry>(sectionCount);
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CGFloat itemCoordInScrollDirection = 0.0;
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CGFloat itemCoordInFixedDirection = 0.0;
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CGFloat nextRowCoordInScrollDirection = 0.0;
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// union item frames and optionally the header to find a bounding box of the entire section
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CGRect rollingSectionBounds;
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for (NSInteger section = 0; section < sectionCount; section++) {
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const NSInteger itemCount = [dataSource collectionView:collectionView numberOfItemsInSection:section];
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sectionData[section].itemBounds = std::vector<CGRect>(itemCount);
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const CGSize headerSize = [delegate collectionView:collectionView layout:self referenceSizeForHeaderInSection:section];
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const UIEdgeInsets insets = [delegate collectionView:collectionView layout:self insetForSectionAtIndex:section];
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const CGFloat lineSpacing = [delegate collectionView:collectionView layout:self minimumLineSpacingForSectionAtIndex:section];
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const CGFloat interitemSpacing = [delegate collectionView:collectionView layout:self minimumInteritemSpacingForSectionAtIndex:section];
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const CGSize paddedCollectionViewSize = UIEdgeInsetsInsetRect(contentInsetAdjustedCollectionViewBounds, insets).size;
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const UICollectionViewScrollDirection fixedDirection = self.scrollDirection == UICollectionViewScrollDirectionHorizontal ? UICollectionViewScrollDirectionVertical : UICollectionViewScrollDirectionHorizontal;
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const CGFloat paddedLengthInFixedDirection = CGSizeGetLengthInDirection(paddedCollectionViewSize, fixedDirection);
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const CGFloat headerLengthInScrollDirection = CGSizeGetLengthInDirection(headerSize, self.scrollDirection);
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const BOOL headerExists = headerLengthInScrollDirection > 0;
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// start the section accounting for the header size
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// header length in scroll direction is subtracted from the sectionBounds when calculating the header bounds after items are done
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// this bumps the first row of items over enough to make room for the header
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itemCoordInScrollDirection += headerLengthInScrollDirection;
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nextRowCoordInScrollDirection += headerLengthInScrollDirection;
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// add the leading inset in fixed direction in case the section falls on the same row as the previous
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// if the section is newlined then the coord in fixed direction is reset
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itemCoordInFixedDirection += UIEdgeInsetsLeadingInsetInDirection(insets, fixedDirection);
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// the farthest in the fixed direction the frame of an item in this section can go
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const CGFloat maxCoordinateInFixedDirection = CGRectGetLengthInDirection(contentInsetAdjustedCollectionViewBounds, fixedDirection) - UIEdgeInsetsTrailingInsetInDirection(insets, fixedDirection);
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for (NSInteger item = 0; item < itemCount; item++) {
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NSIndexPath *indexPath = [NSIndexPath indexPathForItem:item inSection:section];
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const CGSize size = [delegate collectionView:collectionView layout:self sizeForItemAtIndexPath:indexPath];
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IGAssert(CGSizeGetLengthInDirection(size, fixedDirection) <= paddedLengthInFixedDirection
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|| fabs(CGSizeGetLengthInDirection(size, fixedDirection) - paddedLengthInFixedDirection) < FLT_EPSILON,
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@"%@ of item %zi in section %zi must be less than container %.0f accounting for section insets %@",
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self.scrollDirection == UICollectionViewScrollDirectionVertical ? @"Width" : @"Height",
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item, section, CGRectGetLengthInDirection(contentInsetAdjustedCollectionViewBounds, fixedDirection),
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NSStringFromUIEdgeInsets(insets));
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CGFloat itemLengthInFixedDirection = MIN(CGSizeGetLengthInDirection(size, fixedDirection), paddedLengthInFixedDirection);
|
|
|
|
// if the origin and length in fixed direction of the item busts the size of the container
|
|
// or if this is the first item and the header has a non-zero size
|
|
// newline to the next row and reset
|
|
// define epsilon to avoid float overflow issue
|
|
const CGFloat epsilon = 1.0;
|
|
if (itemCoordInFixedDirection + itemLengthInFixedDirection > maxCoordinateInFixedDirection + epsilon
|
|
|| (item == 0 && headerExists)) {
|
|
itemCoordInScrollDirection = nextRowCoordInScrollDirection;
|
|
itemCoordInFixedDirection = UIEdgeInsetsLeadingInsetInDirection(insets, fixedDirection);
|
|
|
|
|
|
// if newlining, always append line spacing unless its the very first item of the section
|
|
if (item > 0) {
|
|
itemCoordInScrollDirection += lineSpacing;
|
|
}
|
|
}
|
|
|
|
const CGFloat distanceToEdge = paddedLengthInFixedDirection - (itemCoordInFixedDirection + itemLengthInFixedDirection);
|
|
if (self.stretchToEdge && distanceToEdge > 0 && distanceToEdge <= epsilon) {
|
|
itemLengthInFixedDirection = paddedLengthInFixedDirection - itemCoordInFixedDirection;
|
|
}
|
|
|
|
const CGRect rawFrame = (self.scrollDirection == UICollectionViewScrollDirectionVertical) ?
|
|
CGRectMake(itemCoordInFixedDirection,
|
|
itemCoordInScrollDirection + insets.top,
|
|
itemLengthInFixedDirection,
|
|
size.height) :
|
|
CGRectMake(itemCoordInScrollDirection + insets.left,
|
|
itemCoordInFixedDirection,
|
|
size.width,
|
|
itemLengthInFixedDirection);
|
|
const CGRect frame = IGListRectIntegralScaled(rawFrame);
|
|
|
|
sectionData[section].itemBounds[item] = frame;
|
|
|
|
// track the max size of the row to find the coord of the next row, adjust for leading inset while iterating items
|
|
nextRowCoordInScrollDirection = MAX(CGRectGetMaxInDirection(frame, self.scrollDirection) - UIEdgeInsetsLeadingInsetInDirection(insets, self.scrollDirection), nextRowCoordInScrollDirection);
|
|
|
|
// increase the rolling coord in fixed direction appropriately and add item spacing for all items on the same row
|
|
itemCoordInFixedDirection += itemLengthInFixedDirection + interitemSpacing;
|
|
|
|
// union the rolling section bounds
|
|
if (item == 0) {
|
|
rollingSectionBounds = frame;
|
|
} else {
|
|
rollingSectionBounds = CGRectUnion(rollingSectionBounds, frame);
|
|
}
|
|
}
|
|
|
|
const CGRect headerBounds = (self.scrollDirection == UICollectionViewScrollDirectionVertical) ?
|
|
CGRectMake(insets.left,
|
|
CGRectGetMinY(rollingSectionBounds) - headerSize.height,
|
|
paddedLengthInFixedDirection,
|
|
headerSize.height) :
|
|
CGRectMake(CGRectGetMinX(rollingSectionBounds) - headerSize.width,
|
|
insets.top,
|
|
headerSize.width,
|
|
paddedLengthInFixedDirection);
|
|
|
|
sectionData[section].headerBounds = headerBounds;
|
|
|
|
// union the header before setting the bounds of the section
|
|
// only do this when the header has a size, otherwise the union stretches to box empty space
|
|
if (headerExists) {
|
|
rollingSectionBounds = CGRectUnion(rollingSectionBounds, headerBounds);
|
|
}
|
|
|
|
sectionData[section].bounds = rollingSectionBounds;
|
|
sectionData[section].insets = insets;
|
|
|
|
// bump the coord for the next section with the right insets
|
|
itemCoordInFixedDirection += UIEdgeInsetsTrailingInsetInDirection(insets, fixedDirection);
|
|
|
|
// find the farthest point in the section and add the trailing inset to find the next row's coord
|
|
nextRowCoordInScrollDirection = MAX(nextRowCoordInScrollDirection, CGRectGetMaxInDirection(rollingSectionBounds, self.scrollDirection) + UIEdgeInsetsTrailingInsetInDirection(insets, self.scrollDirection));
|
|
}
|
|
|
|
_sectionData = sectionData;
|
|
}
|
|
|
|
- (NSRange)rangeOfSectionsInRect:(CGRect)rect {
|
|
NSRange result = NSMakeRange(NSNotFound, 0);
|
|
|
|
const NSInteger sectionCount = _sectionData.size();
|
|
for (NSInteger section = 0; section < sectionCount; section++) {
|
|
IGListSectionEntry entry = _sectionData[section];
|
|
if (entry.isValid() && CGRectIntersectsRect(entry.bounds, rect)) {
|
|
const NSRange sectionRange = NSMakeRange(section, 1);
|
|
if (result.location == NSNotFound) {
|
|
result = sectionRange;
|
|
} else {
|
|
result = NSUnionRange(result, sectionRange);
|
|
}
|
|
}
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
@end
|