/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ import Foundation extension MutableCollection { /// Shuffles the contents of this collection. mutating func shuffle() { guard count > 1 else { return } for (firstUnshuffled, unshuffledCount) in zip(indices, stride(from: count, to: 1, by: -1)) { let distance: Int = numericCast(arc4random_uniform(numericCast(unshuffledCount))) guard distance != 0 else { continue } let shuffleIndex = index(firstUnshuffled, offsetBy: distance) self.swapAt(firstUnshuffled, shuffleIndex) } } } extension Sequence { /// Returns an array with the contents of this sequence, shuffled. var shuffled: [Iterator.Element] { var result = Array(self) result.shuffle() return result } }